Teacher Resources

Welcome to our Teacher Resources page. We hope that these resources and ideas for collaborations will help you and your students get the most out of the Marshall Steam Museum. Each resource includes an outline, resources, lesson ideas, and a breakdown of standards. Click on the resource title to view and download a pdf of the lesson.

We want your feedback!! Feel free to contact our Director of Education at education@auburnheights.org or complete this quick survey.

Resources for Grades K-3

What Is a Museum?
Museums, by definition, are buildings in which objects of historical, scientific, artistic or cultural interest are stored and exhibited. In this lesson, students learn what museums are, why they exist, and the different kinds of museums that exist today.

Interpreting the Past: Young Historians
With this lesson, teachers use visual thinking strategies to help students learn to analyze primary sources and develop critical thinking skills.

The Car Today
In this lesson, students will consider the importance of the automobile as a type of transportation today so that they can better understand how life changed following its invention.

Useful Books
Books are a great way to introduce students to the themes that they are going to explore at the museum and to add to their vocabulary.

Vocabulary
Here are some terms that students will hear when they visit the museum.

KWL Chart
Use this simple chart to track what students learn before and after their visit to the Marshall Steam Museum.

Resources for Grades 4 & 5

Sail Car Extension Activities
This lesson can be used as a post-visit activity to go along with the Early Engineers outreach program. During this lesson, students take their sail cars to the next level by preparing a series of tests to evaluate and then improve their car’s performance.

Motion and Design: Automobile Patents
In this lesson, students explore what intellectual property is by examining patents. By exploring early automobile patents, students will learn what a patent includes and what can be learned about an invention from a patent in comparison to what can be learned from the actual object.

Multiple Perspectives: The Ford Model T
In this lesson, students use primary and secondary sources to explore different perspectives of the Ford Model T and its impact on the automobile industry and American life. To take this exploration a step further, students can then examine a second set of primary sources related to the 1908 Stanley Model EX steam car in the Marshall Steam Museum collection.

Creative Writing
In this lesson, students will use the provided prints by artist A.B. Frost to practice their creative writing by inventing a fictional story that describes the scene in the image. Students will then compare their story with the poem associated with the work of art.

Useful Books
Books are a great way to introduce students to the themes that they are going to explore at the museum and to add to their vocabulary.

Resources for Grades 4-12

Reading Primary Sources
In this lesson, student will analyze advertisements produced by the Ford Motor Company, explore how those advertisements changed over time, and what they can learn from them.

Collaborative Ideas

We are always looking for new ways to engage school groups and to develop programs that will engage students of all ages; here are some of the ideas we have (in no particular order). If you see an idea that you might like to help us develop, our Director of Education would love to hear from you.

How is the automobile an extension of our personalities?
To many Americans, the automobile has become an extension of our personalities. Whether through bumper stickers or decals, through the items we hang from the rearview mirror, or through our license plates, we can learn something about who owns or drives a car by these personalizations. How has this changed over time? This is an interesting idea we would like to explore with high school students, particularly those of driving age. Research and writing, learning how to interview, generational change, producing oral histories, creating museum exhibits, or creating works of art — these and more topics can be explored through this project.

Art and the Automobile
There are so many ways to examine the rise of the automobile and changing transportation technologies from an art perspective, whether it is exploring how fashions evolved (think of the iconic duster and driving goggles) or examining the advertisements created to convince consumers that the automobile was something they needed, to the concept designs and urban planning that continue to evolve event today. This idea of art and the automobile is something we would like to explore with art students. 

 

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